Macromedia Flash MX Advanced for Windows and Macintosh by Russell Chun

By Russell Chun

Able to take your Flash wisdom to the subsequent point? Then Macromedia Flash MX complex for home windows and Macintosh: visible QuickPro consultant is your price tag. Designed for pros like yourself-users who've mastered the fundamentals of Flash yet need assistance with the complicated animation recommendations and ActionScripting - this consultant is a must have for image designers, net animators, online game programmers, interface designers, and multimedia pros.In this quantity, veteran Flash teacher Russell Chun eschews "cool results" and case experiences for an strategy that emphasizes technique and problem-solving. utilizing the task-based structure that readers have come to anticipate from this renowned sequence, Russell has divided the textual content into 3 fundamental sections: animation, navigation, and interactivity. The advisor covers all of Flash's new gains, together with the remodeled consumer interface, brand-new instructions, and further drawing and textual content instruments. Plus, you can find lots of display photographs and visible aids to enhance the textual content. With Flash MX complicated for home windows and Macintosh: visible QuickPro consultant through your aspect, you will soon end up pondering - even perhaps dreaming - in Flash.

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Extra info for Macromedia Flash MX Advanced for Windows and Macintosh Visual QuickPro Guide

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The images of the tree, cow, ground, and sky move under the mask, creating the illusion of the car’s forward motion. Tip This approach is a useful alternative to using shape tweens to animate borders or similar types of objects that grow, shrink, or fill in. 67). 68). Other examples that could benefit from this technique include trees growing, pipes or blood vessels flowing with liquid, and text that appears by filling in with color. Just remember that Flash doesn’t recognize strokes in the mask layer, so if you want to create thin lines in the mask layer, use fills only.

Shape hints give you a way to tell Flash what point on the first shape corresponds to what point on the second shape. Sometimes, adding intermediate keyframes will help a complicated tween by providing a transition state and making the tween go through many more-manageable stages. Using shape hints Shape hints force Flash to map particular points on the first shape to corresponding points on the second shape. By placing multiple shape hints, you can control more precisely the way your shapes will tween.

73. An irregular shape in the top masked layer above an image in the bottom masked layer. 7. 74). 74. An empty rectangle drawn around the irregular shape. 8. Fill the area between your shape and the outline with the background color, and delete the fill in the original shape. 75). 75. By filling the area between the shape and the rectangle and then deleting the shape, you create a hole. 9. 76). 76. Choose Modify > Shape > Soften Fill Edges. 77). The Distance option determines the thickness of the soft edge.

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